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We also run two tests from the cross-platform GPU benchmark GFXBench 5, which stresses both low-level routines like texturing and high-level, game-like image rendering. We test Windows PCs' graphics with two DirectX 12 gaming simulations from UL's 3DMark, Night Raid (more modest, suitable for laptops with integrated graphics) and Time Spy (more demanding, suitable for gaming rigs with discrete GPUs). The 16-inch MacBook Pro's M1 Max processor led the way in our CPU tests but the ConceptD was the best of the Core i7-11800H systems, as well as an outstanding choice for Photoshop work. The four Windows laptops were all overachievers in PCMark 10-we consider a score of 4,000 to indicate excellent productivity for everyday apps, so Word and Excel obviously hold no terrors for them. It's an automated extension that executes a variety of general and GPU-accelerated Photoshop tasks ranging from opening, rotating, resizing, and saving an image to applying masks, gradient fills, and filters. Our final productivity test is Puget Systems' PugetBench for Photoshop, which uses the Creative Cloud version 22 of Adobe's famous image editor to rate a PC's performance for content creation and multimedia applications.
Opengl 4.6 supported gpus 1080p#
Finally, we use the open-source video transcoder HandBrake 1.4 to convert a 12-minute video clip from 4K to 1080p resolution (lower times are better).
Opengl 4.6 supported gpus pdf#
Maxon's Cinebench R23 uses that company's Cinema 4D engine to render a complex scene, while Primate Labs' Geekbench 5.4 Pro simulates popular apps ranging from PDF rendering and speech recognition to machine learning. Three benchmarks focus on the CPU, using all available cores and threads, to rate a PC's suitability for processor-intensive workloads.
Opengl 4.6 supported gpus full#
We also run PCMark 10's Full System Drive test to assess the load time and throughput of a laptop's storage. The main benchmark of UL's PCMark 10 simulates a variety of real-world productivity and content-creation workflows to measure overall performance for office-centric tasks such as word processing, spreadsheeting, web browsing, and videoconferencing. The non-touch IPS display has what Acer calls 3K (3,072-by-1,920-pixel) resolution, with thin top and side bezels giving an 87% screen-to-body ratio. Our Acer test unit, model CN516-72G-787Y, features a 16:10 screen aspect ratio rather than the more common 16:9, showing a bit more content with less scrolling. Sixteen-inch laptops are a relatively new phenomenon the ConceptD competes with laptops that use the more familiar, slightly smaller 15.6-inch screen size, such as the Dell XPS 15 OLED and the Gigabyte Aero 15 OLED XC. It's worth checking out, especially since it currently has a $200 discount at Acer's online store. It's a little bulkier than it should be, but the system goes toe-to-toe with other deluxe 16-inch platforms like the Lenovo ThinkPad X1 Extreme Gen 4 and the Apple MacBook Pro 16-Inch. The ConceptD 5 ($1,999.99) combines a classy 16-inch, high-res display with a potent eight-core Intel Core i7 CPU and game-worthy Nvidia GeForce RTX 3060 graphics.
Opengl 4.6 supported gpus how to#
How to Set Up Two-Factor Authenticationĭebuting a couple of years ago, Acer's ConceptD laptops are elite desktop replacements aimed at creative professionals like video editors and online content creators.
Opengl 4.6 supported gpus Pc#
The API is typically used to interact with a graphics processing unit (GPU) to achieve hardware-accelerated rendering. Open Graphics Library (OpenGL) is a cross-language, cross-platform specification of an application programming interface (API) for rendering graphics in 2D or 3D. With the release of OpenGL 4.6, support for ingesting SPIR-V shaders to the core specification is added, which guarantees that SPIR-V shaders will be widely supported by OpenGL implementations. SPIR-V is a Khronos-defined standard intermediate language for parallel compute and graphics, which enables content creators to simplify their shader authoring and management pipelines while providing significant source shading language flexibility. OpenGL 4.6 from the Khronos Groupintegrates the functionality of numerous extensions created by Khronos group members AMD, Intel, and NVIDIA into core, including the capability to ingest SPIR-V shaders, according to a press release.